by Christopher Freeburn | October 2, 2013 11:35 am
The much-anticipated launch of a massive online multiplayer version of a popular video game proved too much for Take-Two Interactive Software‘s (TTWO) servers.
Players rushed to join the Internet version of Grand Theft Auto V when it opened on Tuesday, generating so much digital traffic that it overwhelmed the company’s systems, blocking many players from logging in, the Washington Post notes.
Frustrated gamers aired their complaints on Twitter. The company tweeted that its technicians were working to resolve the connection problems with GTA Online.
Gamers snapped up the console version of the game when it hit stores last month, producing record-shattering sales of $1 billion in just three days.
With interest in the online version expected to be high, Take-Two had expanded its server capacity ahead of the online launch. But demand apparently exceeded even the revised estimates.
GTA Online offers players the ability to acquire in-game accessories in exchange for real world money using online currency, dubbed GTA$.
Shares of Take-Two Interactive Software fell more than 1% in Wednesday morning trading.
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